//
//  DefineText.h
//  ProjectL
//
//  Created by Nguyen Tan Loc on 11/11/13.
//  Copyright (c) 2013 Nguyen Tan Loc. All rights reserved.
//

#ifndef ProjectL_DefineText_h
#define ProjectL_DefineText_h

#define TEXT_LEVEL_REQUIRE_FINISH_PATH   @"Finish the path"
#define TEXT_LEVEL_REQUIRE_RUSH_TIME     @"Finish before %d second"
#define TEXT_LEVEL_REQUIRE_ENERGIZE      @"Collect at least %d energy"
#define TEXT_LEVEL_REQUIRE_RUSH_TIMES    @"Finish before %d seconds"
#define TEXT_LEVEL_REQUIRE_ENERGIZES     @"Collect at least %d energies"

#define TEXT_ITEM_NAME_SHIELD           @"shield"
#define TEXT_ITEM_NAME_TIMER            @"timer"
#define TEXT_ITEM_NAME_MAGNET           @"magnet"
#define TEXT_ITEM_NAME_SUN              @"sun"
#define TEXT_SHARE_REQUEST              @"Do you want to share this game and get 1 %@ free?"
#define TEXT_SHARE                      @"Hey, i just pass level %d in 1Path \\(`3`)/, check it out here: %@"

#endif
